About me

My name is Sebastian Schulz, a UX designer with roots in Magdeburg, where I was born in 1982. After completing my industrial design studies in Magdeburg, I worked as a product and UI designer in the Stuttgart region for five years. Since 2012, I have been living and working in Berlin. Here, I have deepened and expanded my expertise in UX design, continuously developing my skills in shaping digital solutions. Besides my work as a designer, I am also active as a freelance artist and have participated in various exhibitions.

Professional Experience

Senior UX Designer | IBM iX
April 2021 – Present

  • Leading UX design projects in the health insurance industry
  • Responsible for research, conceptualization, prototyping, and usability testing
  • Mentoring and supervision of junior designers
  • Continuous optimization and development of design processes
  • Acquired knowledge in accessibility, generative AI, and sustainability through regular training

Senior UX Designer | Caresyntax GmbH
January 2017 – March 2021

  • Responsible for UX design and team leadership
  • Further development and enhancement of main products qvident and CX Prime
  • Creation of wireframes, prototypes, and design specifications
  • Planning, execution, and analysis of usability tests and surveys
  • Initiation and management of redesign processes
  • Conducting design workshops

Senior UX/UI Designer | Wooga GmbH
August 2014 – December 2016

  • UX design lead for mobile games (football manager and farming game)
  • Responsible for user research, interaction design, prototyping, and testing
  • Organization and facilitation of design workshops and monthly design talks

Senior UI Designer | Useeds GmbH (now Diffferent)
July 2012 – July 2014

  • Design and maintenance of websites, apps, and icons for clients such as mobile.de, Consors Bank, and Cardif
  • Close collaboration with on-site development teams
  • Mentoring of junior designers, project leadership, and organization of weekly design meetings

UI Designer | UID GmbH
November 2007 – June 2012

  • Visual and industrial design for software and hardware projects (e.g., Bosch, Media Markt)
  • Deputy team leader, project and sub-project management, mentorship of apprentices
  • Facilitation of internal workshops (sketching, presenting)

Tools

UX/UI: Figma, Sketch, Adobe XD, Illustrator, Photoshop, Premiere Pro, After Effects
3D Modeling: Rhino, Cinema 4D, Blender
Office: PowerPoint, Keynote, Word, Excel

Methods

User-Centered Design, Design Thinking, Agile Design, Information Architecture, Usability Testing, Personas, Customer Journey Mapping, Benchmarking, Competitive Analysis, Design Evaluation