About me
My name is Sebastian Schulz, a UX designer with roots in Magdeburg, where I was born in 1982. After completing my industrial design studies in Magdeburg, I worked as a product and UI designer in the Stuttgart region for five years. Since 2012, I have been living and working in Berlin. Here, I have deepened and expanded my expertise in UX design, continuously developing my skills in shaping digital solutions. Besides my work as a designer, I am also active as a freelance artist and have participated in various exhibitions.
Professional Experience
Senior UX Designer | IBM iX
April 2021 – Present
- Leading UX design projects in the health insurance industry
- Responsible for research, conceptualization, prototyping, and usability testing
- Mentoring and supervision of junior designers
- Continuous optimization and development of design processes
- Acquired knowledge in accessibility, generative AI, and sustainability through regular training
Senior UX Designer | Caresyntax GmbH
January 2017 – March 2021
- Responsible for UX design and team leadership
- Further development and enhancement of main products qvident and CX Prime
- Creation of wireframes, prototypes, and design specifications
- Planning, execution, and analysis of usability tests and surveys
- Initiation and management of redesign processes
- Conducting design workshops
Senior UX/UI Designer | Wooga GmbH
August 2014 – December 2016
- UX design lead for mobile games (football manager and farming game)
- Responsible for user research, interaction design, prototyping, and testing
- Organization and facilitation of design workshops and monthly design talks
Senior UI Designer | Useeds GmbH (now Diffferent)
July 2012 – July 2014
- Design and maintenance of websites, apps, and icons for clients such as mobile.de, Consors Bank, and Cardif
- Close collaboration with on-site development teams
- Mentoring of junior designers, project leadership, and organization of weekly design meetings
UI Designer | UID GmbH
November 2007 – June 2012
- Visual and industrial design for software and hardware projects (e.g., Bosch, Media Markt)
- Deputy team leader, project and sub-project management, mentorship of apprentices
- Facilitation of internal workshops (sketching, presenting)
Tools
UX/UI: Figma, Sketch, Adobe XD, Illustrator, Photoshop, Premiere Pro, After Effects
3D Modeling: Rhino, Cinema 4D, Blender
Office: PowerPoint, Keynote, Word, Excel
Methods
User-Centered Design, Design Thinking, Agile Design, Information Architecture, Usability Testing, Personas, Customer Journey Mapping, Benchmarking, Competitive Analysis, Design Evaluation